The Magic Railroad Mini-Site

Behind the Scenes of Magic Railroad

mrbts.jpg

Here we interview the very talented people who worked behind the scenes to bring Thomas and the Magic Railroad to life. 

DAVE ASLING
Dave Asling was one of the key model builders on the movie set.  When he began working on the movie, it was realized that the effect of existing models used in the television series did not translate very well onto movie screens. So the model builders spent several fast-paced weeks recreating the familiar Sudrian scenes as well as the new ones seen in the movie!
 
Mr. Asling has provided Sodor Island Fansite with his personal recollections of working and using his expertise on the movie. Dave has also kindly given us permission to post pictures of the viaduct model referenced in the text. We extend our sincere gratitude to Dave for providing us with so much valuable insight!  More samples of Dave's other impressive movie magic can be seen on his website.

Here is Dave's testimonial...

 

" Hi James and Ryan,

 

Thanks for your interest in the work that we did on Thomas and the Magic Railroad. That production still stands out in my mind as one of the most enjoyable projects that we’ve undertaken. I’ll do my best to give you a synopsis of the work that we did and a rough timeline, though a lot of water has passed under the bridge since then, so dates will be approximate.

____________________________________________

 

When the decision was made by Britt Allcroft and her team to bring Thomas to the big screen, they quickly realized that the original television series models wouldn’t hold up to big screen scrutiny. To be fair, the original trains were wonderful little feats of engineering but had suffered from many years of service. As well, most of the architecture built on very small budgets and often from little more than painted cardboard, had also seen better days. When we won the bid to film the miniature sequences in Canada, all of the original models and set decorations were packed into a freight container and shipped to Toronto where they were stored until the end of photography.

 

We began miniature production in the late spring of 1999. David Eves and Steve Asquith, who had been keys on the original TV series, came over from England to be overall supervisors of the miniatures, ensuring continuity from the series to the feature. Based on budgetary concerns and the construction time available to us, the decision was made to rebuild only what we had to and to refurbish the rest.

 

We divided into teams. David Eves and his team were responsible for the construction of the five new ‘hero’ trains that were required for the film and the refurbishing of the secondary train characters that had less screen time, The refurbishing of the trains usually meant the re-use of the original body shell and drive systems, the installation of new eye mechanisms and smoke generators and new paint, or at the very least paint touch ups. The new trains were built from the wheels up and were machined entirely from brass and aluminum, unlike the original TV versions, which were often styrene assemblies.

 

My team was responsible for the construction of the architecture. Unlike the trains, very little of the architecture from the series was usable for the feature, and with the exception of two small train sheds and an assortment of generic train yard mechanical features, all of the architecture seen on screen was newly constructed for the feature. For some architecture, such as the Tidmouth buildings, the original TV models could be used as construction guides for measurements and colour reference. For other buildings, like the windmill or the water mill, the production art department provided exterior elevation drawings that we used as basic construction guides.

 

We worked on constructing the miniatures from late April until late July of 1999, at which time we moved to the studios. Live action was filming next door to the miniature unit and often the art department would be borrowing the miniatures to use as colour and texture guides for the full size set pieces that were being constructed next door. We established anon-set’ model shop in a room attached to the large miniatures stage so that repairs, modifications and additions to the miniatures could be undertaken as we filmed.

 

Filming of the miniatures took place by setting up the miniature landscapes on three platforms. Each platform was about 20ft x 32ft and was fitted with wheels so that we could roll the sets into position as needed. At one end of the studio, suspended from the ceiling, was a three axis camera platform and a lighting grid. The camera platform was driven through x and y axis by control wheels (to position the camera as needed over the landscape) and the z axis would raise and lower the camera to the correct altitude.

 
The lighting grid consisted of fifteen 6k lights, and secondary 20k lights would be positioned around the platforms as required for specific scenes. For those of you not familiar with lighting, a "k" is a thousand watts of light. So, when we were filming, we had fifteen 6k space lights directly over the set plus the two 20k side lights for a total of 130,000 watts of light.

 

This incredible amount of light was required because of the small periscope lens on the Mitchel camera used to film the models. To pull sharp focus on the miniatures through the small aperture of this lens meant that we needed a tremendous amount of light. All of these lights also meant an incredible amount of heat.

 

We began filming Thomas during a heat wave in Toronto and typically the exterior temperatures were in the mid 80’s by mid morning. In studio, the temperature was usually a few degrees warmer but once the lights were turned on, the temp on the model platform set would rise from the high 80’s to 115-118 F in a matter of 10 to 15 seconds. Consequently, we could only film in short bursts of a few minutes and then let the set cool for a few minutes or the models would begin to suffer from the intense heat.

 

Filming of the miniatures was structured to make the most of the time that we had available. We had three platforms for the model sets that we rotated around the studio.

 

Position 1 was dressing the set. This consisted of laying the track, positioning the architecture, dressing in the landscaping and wiring the electronics for the tracks and lighting.

 

Position 2 was under the camera/lighting grid. In this position, final dressing of the set would happen once camera positions and angles were established and any modifications that were needed to further the action, such as drilling holes in the set decks for piping steam were done.

 

Position 3 was where the sets were stripped of all of the miniature elements in preparation for moving back to position 1

 

Imagine positions 1, 2 and 3 as points on a triangle with position 2 at the top. Using this method, we were able to efficiently rotate the model sets around the studio from position to position so that as we completed filming on one, the next set was ready to roll under the camera and the third set was ready to begin constructed. Typically, we would shoot on a set from two to four days before moving on to the next set. This continued from late July until the end of October when we wrapped filming.

 

To answer your two questions...

We used electromagnets to trigger the collapse of the viaduct or bridge model. There were actually two versions of this model constructed. The main model was for all of the wide, medium and close up shots. A second larger scale model was constructed for the super close shots of the bridge fracturing. 

 

The main bridge model was constructed as modules to make transport and set up easier since it (the bridge) stood 6 feet tall and measured over 14 feet long. The center break-away sections fitted together like a jig saw puzzle with the electromagnets keeping the pieces in place until the current was shut off.

 

There were miniature versions of Mr. Conductor, Junior, the dog and PT Boomer constructed at the same scale as the trains. These models were only used sparingly in shots where the characters were seen at a distance on or near the trains and as reference for the positioning of green screen filmed actors. Shots that had the characters flying through the air or falling were done as green screen composites of the actors.

 

Doug Lennox’ character of PT Boomer was scripted as a human analogue to Evil Diesel. He was a great guy on set and I felt that his character had value, but the script went through so many revisions and changes in direction that ultimately his character was written out, primarily for time considerations. "

(Dave Asling - 22 April 2007)

bts_asling_viaduct1.jpg
Diesel 10 heading towards his doom on the viaduct

bts_asling_viaduct2.jpg
The Sky is falling! the viaduct's gradual collapse was controlled by electro-magnets!

The viaduct model was contructed from resin cast stone over MDF structure, with the column bases waterproofed for obvious reasons. The viaduct's gradual collapse in the movie was controlled by electromagnets that could release certain sections on cue. For a sense of scale, the viaduct was approximately 14' (4.3m) long, 6' (1.8m) tall and 7" (18cm) wide! 
______________________________

DAVE AXFORD - Visual Effects Producer: GVFX (Gajdecki Visual Effects)

SiF has been fortunate enough to be able to contact longtime Visual Effects Specialist Dave Axford about his work on the Thomas and the Magic Railroad movie. In his recent correspondence with Jim Gratton during the month of May, 2007, Dave has provided us with a rare glimpse of what went on behind the scenes. As Dave introduces himself to SiF, you’ll no doubt agree with what he has to say!

 

My title on Thomas was 'VFX producer for GVFX', but I think you'll soon see how many hats I wore during the 13 months I was involved with the film.

 

How did you become involved with Thomas and the Magic Railroad?

 

It was a bolt out of the blue really. Producer Phil Fehrle was doing some research on the different effects houses in Toronto and gave us a call at GVFX. We were better situated than other effects houses as we had a model shop (which I was supervisor of) as opposed to all digital effects services. I did the meeting with Phil and it went quite well. A month later, Phil brought over Steve Asquith from England for a meeting. Steve had been on the Thomas series for years and would serve as link to 'the look' of Thomas while being worked on in Toronto.

 

Did you have any prior knowledge of the 'Thomas the Tank Engine and Friends' television series and characters?

 

Oh sure. Kind of hard to NOT know about Thomas. Having said that, it was not a show I watched, because it came on TV in Canada probably when I was in my 20's.

 

A few months ago, we found and obtained a copy of a draft production script for the movie, dated May 19, 1999. The insight in this version of the script including scenes and characters that were changed, shortened or cut entirely from the movie was stupendous. We managed to contact actor Doug Lennox, whose role as villain PT Boomer was cut entirely from the movie. Doug confirmed that many of these scenes were indeed filmed, but later cut from the movie.

 

Indeed they were. I not only saw some of the footage, but we proceeded to do some straight forward visual effects work in our digital department at GVFX before the shots got cut. If I remember correctly, Boomer was riding his motorcycle along a road towards an upcoming train crossing. He makes it across with only a split second to spare before the train comes through. Needless to say, the actor wasn't in any kind of peril on the actual shooting day... The actor rode across the railroad tracks and the train crossed several seconds afterwards. Our job was to tighten up the time between the two events making it seem like it was much more risky than it actually was.

 

Another shot was of Boomer punching the flower pot where Mr. Conductor spent time hanging out... For these types of shots Alec Baldwin was shot against green-screen and composited into the live action footage. We only just started this shot when it got cut.

 

Regarding your visual effects work, were you involved with the other compositions e.g. the ‘flying’ sequences – notably Jr. and the Windmill, Mr. Conductor being ‘launched’  by Diesel 10, Jr and Lily sailing through the Magic Buffers etc?

 

As you know, there were several shops involved in creating the “Thomas” visual effects, including a digital matte painter working in the production office. Most of the 3D work was done at CORE Digital, and the remaining 2D compositing and 3D was split between Toybox, Topix and GVFX. I believe that Jr. and the windmill was Topix and Mr. Conductor being launched was Toybox.

 

I imagine that it took some work to later ‘realign’ the green screen scenes with the live footage.

 

Actually no. Bill Neil and Robbi Hinds did a pretty good job aligning the plates during production. It was more about pulling a decent ‘key’ from the green-screens and blending them into a miniature environment. Different film stocks were used in shooting the miniatures and green-screens. As a result, the grain structure between the different stocks wasn’t exactly the same nor was the colour saturation. So it was a situation of adding or subtracting film grain or saturating or de-saturating particular colours.

 

We understand that all of the engine models and sets were shipped over from Shepperton Studios in the UK to 940 Lansdowne Avenue - Studio 24 West in Toronto @July, 1999. It must have been a delight to open and examine these treasures once they arrived. Could you describe with us what it was like to see these famous engines and other characters (e.g. Bertie the Bus, Harold the Helicopter) first hand?

 

Funny you say that. There were two distinct batches of models that arrived. The engines were in aluminum travel cases and immaculately packed. The other models were basically stuffed into large cardboard boxes without much rhyme or reason. Almost all of these models were rebuilt for the film. Perhaps most notably, Tidmouth engine shed. It should also be noted that we built an additional Thomas and Percy. Also, new addition engines Lady and Diesel 10 were built in Toronto. All engines used in the film had to be re-fitted with brand new servos and radio control receivers (for North American standards). Almost all engines used in the film had cosmetic work (re-paints) and some repair work done as well.

 

For what it's worth, I have a soft spot for Toby and Harold.

 

Do you recall whether the set and models were shipped by air freight or by cargo ship?

 

A bit of both. We shot a test early on to see if the scale of the models would hold up to ‘the big screen’. In order to do this test, the overhead camera system had to be brought over from London as well as a handful of miniatures. These items were flown in. The next lot of miniatures brought in was placed in a sea container. I’m sure that this was done, since they wouldn’t be needed for several weeks after the test had been screened.

 

You mentioned that remote control devices and servos were used to control the engine’s eyes. Was remote control also used to control the engines’ movements?  I imagine that it was not in the same traditional sense that model railways are controlled by an electrified track?

 

That’s exactly how it was done.

 

Were the different engine ‘faces’ (facial expressions) packed in the same travel cases with their respective engines?

 

No. Actually the faces came in a large tool box. You could slide open the different drawers and find each of the different character’s set of faces.

 

How were the faces held in place on the engine fronts? We’ve heard of blu-tack being used on the television series.

 

Yes, you could use blu-tack or a small piece of double sided tape.

 

I imagine it was tricky to switch the faces in situ on an engine during the shoot without ‘moving’ it prior to resuming the filming.

 

Not really, once you’ve struck the right balance of adhesion with the tape, it wasn’t too bad. Using a scalpel blade as a pry bar also helps.

 

'Cranky the Crane' and 'George the Steamroller' had separate action scenes in the script. Do you recall filming any scenes with these two characters?

 

Cranky was packed in the aforementioned cardboard boxes and was in pretty rough shape when he arrived. I started to refurbish Cranky when I was told to stop as he 'may not play in the film'... So it was back to the box with Cranky. As for George the steamroller, I don't recall seeing him. He may have simply stayed in his travel case along with others that were not featured in the film.

 

Neither Cranky or George were shot for the film.

 

There's a behind-the-scenes photograph of Terry Permane's Periscope Lens where you can see Cranky in the background (also posted in the 'Revealed' page). It must've been taken early in the production while you were preparing to refurbish the model.

 

Actually, this is after I had started to refurbish Cranky (in the model building phase as opposed to the model shooting phase) and was told to stop. Cranky probably was intended to play in the seaside run-by, but got canned again! Poor Cranky. He never gets a break!

 

David Mitton is listed as the Model Consultant for the movie. Did he ever visit the set in Toronto, and did you have the opportunity to meet with him?

 

Oh, David did more than visit... David ended up directing the model unit. Originally, Britt wanted to direct the model unit, but I think the extreme temperatures in the studio deterred her. We were having a heat wave, this plus the vast amount of lighting made the temperatures in the studio climb to 113-115 F. Besides, Britt was soon needed in the studio next door to direct the live action scenes.

 

David made me laugh. I think the funniest things was he came into the model shop (which was now adjacent to the studio at Lansdowne as opposed to GVFX) and he was singing  ‘Roadhouse Blues’ by TheDoors... He turned to me and said, "The Doors, Hendrix... All the best music of the 60's came out of the U.K." LOL! And all these years I had thought that The Doors and Hendrix were American! 

 

But David really had a great handle on making Thomas and friends come to life. Everything from the camera angles to the rolling of eyes. He just 'got it'.

 

Dave Asling also mentioned the intense heat generated by the lights…

 

Suspended overhead, the grid had approximately 12 to 15  6k (6 thousand watt) 'space lights'. This setup gave us an overall luminance.  The ‘key lights’ were 20K lamps that were used were on the ground on stands with wheels.  Yes, it was brutally hot. On the first day or two there was some warping happening on the Tidmouth engine shed. This was relieved by using 'heat shields' on the 20K lights. Basically a 'heat shield' is a gel (clear plastic film in this case) that prevents some of the heat from being transmitted in the direction that the light is pointed. After that, we could shoot takes for as long as we wanted.

 

We're wondering if you ever recall hearing Britt, David, Terry or anyone else mention Edward (#2 blue tender engine) on the model set. It's a bit of a mystery to us as to why such a prominent character from the TV Series was left out of the script. We're also wondering whether 'he' was shipped over with the rest of the engines, but never used.

 

No talk of Edward that I can remember. I'm sure he was shipped over with the rest of the engines... There were dozens of aluminum travel cases with engines in them that were never utilized for the movie. They were kept in a separate room at Lansdowne 'just in case'. Just in case they got written in, or just in case we needed to cannibalize a part in a pinch.

 

There is one scene in the movie, where JR and Lily reach the top of the hill, and we see a montage of all of the engines (and Bertie) going through their paces. For myself, it's one of the more memorable scenes in the movie. It must've been quite a chore to choreograph the models to shoot this particular scene.

 

It was a bit of a 'free for all' with several operators choreographing the action by radio control . We shot it a few times and kept improving the timing of the sequence with each consecutive take.

 

Given that the model 'actors' were mechanical; did any of them provide any challenges in this or other scenes? (e.g. Diesel 10 and his claw) 

 

Diesel 10 is probably the most sophisticated of all the engines. D10's claw was actually "motion control". We could program the movement before we rolled camera. This was particularly useful in the knocking down of the scaffolding scene. We got that in the first take! 

 

What was your favorite model/engine, if any, that you had a hand in constructing or worked with in the movie?

 

Hmmmm... I enjoyed working on Tidmouth engine shed and the aqueduct. My (to be) girlfriend Christine Kowbuz did most of the work on the aqueduct. Yes... We're still together.

 

But I think D10 is my favourite although I had little to do with its construction. That was primarily model builders David Eves, Dan Brooks, Peter Randal, Duncan Orthner (electronics whiz), Frank Madden (painter) and Garfield Minnot (sculptor).

 

A few fans are wondering whether the model for 'Lady' was constructed based on an actual steam engine class. Would you have any insight about the basis for 'her' construction?

 

Good question. I don't remember seeing any reference from actual engines for Lady. Just art department sketches. Lady was actually quite a tricky build due to her petite nature.

 

Another memorable scene in the movie is where Diesel 10 falls off the viaduct and ends up in a barge. Can you describe to us how that scene was filmed?

 

Oh yes, I certainly can! David Eves and Steve Asquith said, "We're going to drop Diesel 10 right off the aqueduct and into the water". I couldn't believe my ears! It was the most complex of the engines and we were going to drop it into the water!!!?? I said, "What if it gets smashed? The electronics will be ruined"! David and Steve just laughed, "We'll just rebuild it"! Yikes! So basically, it was a 'one take wonder' with at least two (possibly 3) high speed cameras.

 

Your revelation that they just let Diesel 10 go over the edge into the water caught us totally by surprise! I always envisioned someone waiting below to catch an otherwise expensive model once it went over the edge! You'll have to fill us in as to how damaged Diesel 10 became once the model fell off the viaduct.

 

We actually did have someone down below to catch D10 off the top. It was Adam Slater with the catcher’s mitt on. After we go our coverage for the close ups and medium shots, then it was time to drop Ol’ D10 for real. D 10 held up pretty darn well (at least cosmetically). But I'm sure the electronics inside were toast! Ah well, that's why it was saved for last.

 

The smelter diorama was another nice work of art, especially with all off the derelict engine parts lying about adding to the ambience. The night scene (with the ground fog) and the confrontational scene with James, Jr. and Diesel 10 are also very memorable. Could you describe how these scenes were filmed and the smelter scenery constructed?

 

The smelter was probably one of the easier sets to construct... Almost all of it was 'out of the box' dressing. In other words, very little had to be built in Toronto and most of it was simply set dressing that had come over from England. Basically, we just built the walls and some overhead rigging.

 

During the shooting of the smelter scenes, we did have a bit of a 911... Steve Asquith was controlling James and 'hit the gas' a little too much during one of the takes. James went backwards through the buffer and into the pit. The pit was hollow for lighting purposes and James ended up hitting the studio floor (about a 3 and a half foot drop). Unlike some other engines, James was made out of Plexiglas and shattered a bit. Fortunately, there was the on-sight shop and we had James repaired and repainted in about 90 minutes or so. Considering the damage, I think we did quite well to get James back in front of the camera in such a short period of time.

landsdownmodelshop.jpg
The Lansdowne Studio 24 West Model Shop - Photo courtesy Dave Axford

I do have a question about how Bertie the Bus was controlled during that character's sequences. Would the bus have been adapted to operate via remote control?

 

Since Bertie was to be seen so rarely in the film, he had a minimal amount of retro fitting. Basically, Bertie was 'point and go', meaning that his wheels were set to a certain angle and he was sent on his way... Someone was at the far end of the set to catch him before he fell off the set!

 

Did your unit provide any film footage of the models that was used early on during the making of the film’s teaser? It’s narrated by Eric Idle and contains quite a few visual FX, which led me to that conclusion. Big mystery we have is who voiced Diesel 10 in the Cockney accent in this teaser. We’ve confirmed with Neil Crone that it isn’t him.

 

Clearly, some of the miniature footage (if not all) was from the Lansdowne shoot, as Diesel 10 didn’t exist before. I’m quite sure that all the visual effects in this teaser were done by Film Effects as they did the entire opening credit sequence.

 

Looking at all of the model scenery in the movie (trees, shrubs etc) is making me wonder whether the model crew made a few forays to 'George's Trains' on Mt. Pleasant Road (Toronto) every once in a while to pick up a few additional supplies for the set.

 

Oh sure. George's, Keith's Hobby Shop, The Little Dollhouse Shop and John's Photo and Hobby. Not to mention several floral shops to buy bulk dried flowers and plants. 

 

Here's a bit of trivia for you... Do you know how the engine's smoke from their tiny chimneys was created? It's an effect created by blowing small amounts of air over titanium tetrachloride in solution (go do a Google search). Yikes! When I first heard that, I called the University of Toronto chemical engineering department. I made production pay for a Professor of chemical engineering, Brad Saville to come down and consult. We then invested in an air extraction system which could be manually moved over the engines as they went down the track while shooting on set. Also, on loan from the university were three air monitoring stations. This would allow us to know if our precautions were indeed keeping us safe. Fortunately, we were comfortably below any harmful exposure standards. Also, everyone on set was issued their own personal respirator... I did catch a whiff TTC one day and it caused irritated throat and lungs.  Amazingly corrosive stuff that TTC.

 

Could you provide us with a rough production timeline for the model building and subsequent filming? It would help us create a more concise timeline for the movie itself on the fansite.

 

I might have to re-think this, but I believe it was roughly 3 months for the build, three months for the studio shoot and four months post production. This does not include our initial tests that were shot to see if the scale of the engines would translate for a theatrical release.

 

Do you recall any additional or extended scenes of the engine or road characters that were filmed and later cut out of the movie? There's that aspect of the movie that fans are hoping for as well (in the Director’s Cut).

 

Well, I wasn't part of the Isle of Man portion of the shoot. Nor was I shown any Isle of Man shots other than what pertained to VFX work. As far as the engine shoot goes, Splatter and Dodge (Splodge as we'd call them) were to have a bigger role. I think they got cut down in the amount that they were shot and then pared down a little more in editing.

 

In one of Bruce Simpson's storyboards, PT Boomer arrives on Sodor a few seconds after Thomas emerges from the magic buffers, and lands on top of Diesel 10. In the script, Boomer is inside Thomas's cab when he arrives on Sodor only to be accidentally snatched up by his claw during the chase scene. Can you tell us which version they ended up using for the model shoot? 

 

To be honest, there were so many revisions happening, it was hard to keep on top of them all. Typically, when new pages were handed out, I wouldn't read them, but only scan them to see if something unexpected was sneaking up on us fast. BTW, script revisions are the bane of everyone's existence on set. Sometimes, the new pages only have punctuation that has changed or a line that only has one word that is different. There soon comes a point when people just roll their eyes at the 'new pages'. Especially, when so many other things require your immediate attention.

 

You can see the 'model' of PT Boomer lying prone on the back of Diesel 10 during the climatic chase scene (see ‘Revealed’ page). He's only seen for a split second, but a sharp-eyed forum member spotted him.

 

 I think if there was more time and money, Boomer would have been digitally removed from the shot. The end sequence did in fact take place late in the model shoot. Having said that, I'm quite certain that the shoot took place before the first test screening. Therefore, no one knew that Boomer's part would be cut down.

 

To be honest, things were a bit odd towards the end. David Mitton became sick and missed some days. Bill Neil was next door with Britt supervising the live action VFX and Ray MacMillan took over the model shooting ever so briefly. So for the last two days, the model unit was more or less ‘directorless’ and the crew were left to their own devices (which is fine, since we were pretty much on autopilot at this stage of the game). Phil Fehrle would drop by to see how we were doing and encourage us to shoot as much as we could. When Britt had a moment away from live action shooting, she too would drop by and would outline what she wanted shot.

 

Dave, can you recall exactly when you received word that PT Boomer's character was dropped from the film?

 

Oh dear... Exact dates? No, I can't give you exact dates. But if I'm not mistaken, there were two screenings in LA. After the first one, cuts started to be made. It was then shown to a second group of children and then more cuts were made... I know that after the second round of cuts, nearly every frame from the model shoot was utilized, while the live action was pared down considerably. Since there was no mouth movement on the engines, new dialogue (plot points) could be edited in. So yes, things got moved around quite considerably it seems.

 

The reason I'm asking is that another forum friend of mine recently interviewed Hummie Mann, who mentioned that PT Boomer was gone by the time he came on to compose and record the movie’s soundtrack. Hummie also mentioned that he was present at the test screening.

 

My guess is that Hummie saw the second set of revisions.

 

I've had brief correspondence with your old GVFX boss, John Gajdecki who mentioned that his brother Rick is no longer in the model making business.

 

Unfortunately, true. Rick was primarily looking after the cash flow in the model shop(s). Sourcing and ordering materials as well as hiring staff and securing additional building space.

 

In his ‘mission statement’ on his old GVFX website, John mentioned that he wanted all of his employees and associates to gain experience in all aspects of visual effects production in his company’s projects. Within the context of your involvement on the Magic Railroad movie, this appears to be true. Was the expertise gained in these other disciplines beneficial to you in your career?

 

Of course it was. Being able to ‘talk the talk’ with different departments is always tremendously helpful. One thing I must give John credit for was his pro-active attitude about the WHOLE process of visual effects. Visual effects is not just about which software program you are running. It’s about meeting the client and helping them problem solve… It’s about breaking down the script, doing the budget and outlining a methodology for shooting and post-production. You have to understand everything from cameras, lighting, physical effects to software. At GVFX we were all encouraged to participate to one degree or another in all of these processes.

 

On behalf of the Sodor Island Fansite and Forums, Dave, I’d like to formally thank you for providing us with so much insight into your work, and what it was like behind the scenes on Thomas and the Magic Railroad.

 

You are most welcome.
______________________________

JOHN GAJDECKI - Former owner of GVFX (Gajdecki Visual Effects)
 
John's brother, Rick supervised the movie's model shop in Toronto. Rick and the other model builders had a direct hand with building the model sets, engines such as Diesel 10 and Thomas, the windmill, and the miniature human figures used in the special effects. Rick is no longer in the model making business, but  we've been in contact with his brother, John, who ran the company at the time, and who is now a Visual Effects Supervisor. We'll add any information received from John or Rick on this page as soon as it comes in.

"The viaduct was a really nice model. Many of the engines were re-built in brass so they could withstand the heat of the lights that were needed to get a good exposure with lots of depth of field."
(John Gajdecki, 7 March, 2007)

The Magic Railroad Mini-Site
 
All words/images/research by Jim Gratton and Ryan Healy unless stated otherwise